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monad

Monad

A monad is a design pattern used in functional programming to address issues like side effects, stateful computations, and to manage complex control flows within pure functional languages. Here are some key aspects of monads:

Definition

In category theory, a monad is a structure consisting of three parts:

Historical Context

The concept of monads was introduced by Eugenio Moggi in 1991 in his paper "Notions of Computation and Monads" where he proposed monads as a way to structure computations in programming languages. This idea was later popularized in Haskell by Philip Wadler in his seminal paper "Monads for functional programming".

Monads in Programming

Monads provide a way to:

Examples of Monads

Monadic Laws

Monads must adhere to three laws to ensure their behavior is consistent:

Usage in Programming

Monads are not limited to Haskell but can be found in other languages with functional programming features:

External Links

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