Tron 2.0 is a first-person shooter video game developed by Monolith Productions and published by Buena Vista Interactive. It was released in August 2003 for Windows and Macintosh, and later ported to the Xbox console in February 2004. Here are some key details about the game:
The game's narrative is set in the universe of the original Tron film, occurring in a digital world within a computer. The story follows Jet Bradley, son of Alan Bradley, one of the main characters from the film. Jet must enter the digital world to rescue his father, who has been trapped inside the system by a corrupted artificial intelligence known as Master Control Program (MCP).
Tron 2.0 was developed during a time when Disney was exploring the expansion of the Tron franchise into other media. Although not directly connected to the eventual sequel film Tron: Legacy, it was an attempt to keep the franchise alive and explore its universe in an interactive format.
The game received mixed reviews:
Despite not being directly linked to Tron: Legacy, Tron 2.0 contributed to the lore of the Tron universe. It introduced elements and characters that could have been expanded upon in future media. However, plans for a sequel or further development were shelved after Disney shifted focus to the film Tron: Legacy.