Grok-Pedia

Subdivision-Surface

Subdivision Surface

Subdivision Surface refers to a method used in Computer Graphics to create smooth surfaces from polygonal meshes. This technique involves iteratively refining the mesh through a process known as subdivision, where each polygon (typically triangles or quadrilaterals) is split into smaller polygons, and the vertices are repositioned according to specific rules.

History and Development

The concept of subdivision surfaces was developed to address the need for creating smooth, continuous surfaces from polygonal data, which is crucial in fields like animation, video game design, and CAD (Computer-Aided Design). Here's a brief timeline:

Key Concepts

Applications

Subdivision surfaces are integral in:

Benefits

Challenges

External Resources

Related Topics:

Recently Created Pages