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Procedural-Content-Generation

Procedural Content Generation

Procedural Content Generation (PCG) refers to the creation of game content, such as levels, landscapes, characters, items, or quests, using algorithms rather than manually designing each element. This technique leverages randomness, algorithms, and rules to produce unique content on the fly, providing endless variability and reducing the need for extensive manual design work.

History

Methods and Techniques

Benefits

Challenges

Applications Beyond Gaming

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