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Open-Shading-Language

Open Shading Language

The Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks for use in Computer Graphics applications, particularly for film production. OSL was designed to address the limitations of existing shading languages and to provide a powerful, flexible, and efficient way to create shaders for rendering systems.

History and Development

Features

Use Cases

OSL is primarily used for:

Integration

OSL has been integrated into several rendering systems:

Community and Development

References

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