Klei Entertainment is an independent game development studio located in Vancouver, Canada. The company was founded by Jamie Cheng, who previously worked at Valve Corporation. Here are some key points about Klei Entertainment:
- Foundation: Klei Entertainment was established in 2005 with the goal of creating fun, innovative, and engaging video games.
- Early Work: The studio's initial projects included games like Eets: Chowdown (2006) and Shank (2010), which showcased their ability to produce visually distinctive and mechanically unique games.
- Breakthrough: Their breakthrough came with the release of Don't Starve in 2013. This survival game with its unique art style and deep gameplay mechanics garnered significant attention and commercial success, leading to multiple expansions and a multiplayer version, Don't Starve Together.
- Notable Games:
- Mark of the Ninja (2012) - A stealth-based action game with a focus on fluid movement and strategic gameplay.
- Invisible Inc. (2015) - A turn-based tactics game that blends elements of stealth and strategy.
- Oxygen Not Included (2019) - A space colony simulation game where players manage resources, build bases, and deal with various environmental challenges.
- Griftlands (2021) - A deck-building roguelike RPG with a focus on narrative choice and negotiation mechanics.
- Gameplay Philosophy: Klei is known for its emphasis on emergent gameplay, where player choices lead to unique outcomes. Their games often incorporate elements of survival, strategy, and simulation, encouraging players to experiment and adapt.
- Art Style: Klei Entertainment is recognized for its distinctive art style, often characterized by hand-drawn 2D visuals, which gives their games a unique aesthetic appeal.
- Community Engagement: The studio actively engages with its community, often incorporating player feedback into game development, especially evident in the ongoing support for games like Don't Starve Together.
- Recognition: Klei has received numerous awards and nominations for their work, highlighting their impact on the indie gaming scene and the broader gaming industry.
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