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GRASP

GRASP (General Responsibility Assignment Software Patterns)

GRASP, an acronym for General Responsibility Assignment Software Patterns, is a set of guidelines for assigning responsibilities to classes and objects in object-oriented design. These patterns help developers understand how to assign responsibilities in a way that leads to flexible, reusable, and maintainable code.

History and Context

Key Principles of GRASP

The GRASP patterns include several key principles:

Application

GRASP patterns are applied during the design phase of software development, particularly when:

Relevance and Usage

While GRASP patterns are not as widely discussed in literature as some other design patterns, they are fundamental in teaching object-oriented analysis and design, especially in academic settings. They provide a structured approach to thinking about software design, which is beneficial in:

External Resources

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